CSEWHY
Clients
Design Studio In USA
Project Type
Digital Product Design
Date
5 January 2025
Website
yourdomain.com
Designing a Gamified Learning Platform for Engineers
The client's goal was to launch CSEWHY, an innovative educational platform focused on making complex Computer Science and Engineering concepts engaging and accessible. The challenge was to design a robust system that seamlessly blended in-depth course material with gamification and community interaction to boost user completion rates and long-term retention—areas where traditional e-learning platforms often fail.
Design Strategy: Engagement-Driven UX
Our strategy focused on creating a flow-state learning environment that rewards progress and encourages peer-to-peer collaboration.
- Micro-Learning Modules: Broke down large topics into small, digestible units (5-10 minutes each), tracked by a visual progress bar that provides instant feedback.
- Gamified Skill Tree: Designed a non-linear "Skill Tree" interface that allows users to unlock specific advanced topics only after mastering foundational concepts, driving motivation through progression.
- Community Integration: Developed dedicated UI components for real-time Q&A forums and project submission peer reviews, fostering a supportive engineering community within the app.
Interesting Facts In Development
01
Project Planning
- Project Research
- Competitive Analysis
- Define Flow
02
Development
- Project Development
- Execution
- Error Fixing
03
Quick Support
- Quality assurance
- Launch Product
- Maintenance
BE BALLSY
- Video Editing /
CAD
- Video Editing /
CSEWHY
- Video Editing /
ENGLISH WITH DIVYANI
- Video Editing /
NOVA VISION
- Video Editing /
PREPAUD
- Video Editing /
PRODUCT SHOOT
- Video Editing /
WEDDING
- Video Editing /